Image via Aeternum Game Studio

Upcoming indie title Aeterna Noctis is a hand-drawn Metroidvania game, which has shined with its action-axial gameplay in previous trailers. Yous play as the King of Darkness, and each of his weapons incorporates a different gainsay fashion and abilities. Just a few days alee of the game'due south launch, we've now seen this armory in action.

The PlayStation Blog has previously championed Aeterna Noctis, the debut game from Kingdom of spain-based developer Aeternum Game Studios, and the latest post details how the King's weapons piece of work. The sword is "i of the most versatile weapons in the game," and information technology serves every bit an all-purpose blade for nigh battles. The two-handed scythe causes a encarmine mess when it kills an enemy — blood that can actually heal the King. The game'due south heaviest weapon, the ax, is meant for clearing groups of enemies. You tin can charge it upwards for a crushing set on. The light spear tin perform a plunging attack when you drop from to a higher place. The last melee weapon, the katana, tin can really teleport you behind enemies as you slice out special combos — information technology tin can fifty-fifty slash projectiles out of the air.

Speaking of which, the Rex of Darkness has shurikens and arrows to assail from a altitude. Shurikens cause bleeding, which can heal the King just like the scythe. Arrows are meant for both gainsay and puzzle-solving, as they can be used to striking targets and activate switches. What's more, you tin can fire an arrow and teleport to the spot where it lands, which sounds clutch for tricky platforming segments.

All of this new info may be from a PlayStation Blog post, just Aeterna Noctis isn't exclusive to the platfrom. It's headed to PlayStation five, PlayStation 4, Xbox Series Ten/S, Xbox One, PC, and Nintendo Switch very shortly: Wednesday, December 15.